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Denys Nikolaichuk
Denys Nikolaichuk
Hard surface 3d artist
Poltava, Ukraine

Summary

I am a 3D artist specializing in modeling hard surface assets. Previously, I had work experience at Postmodern, a VFX studio, where I created high-poly models, UV maps, and high-quality textures for multiple projects. Skilled in both low and high-poly modeling, UV mapping, baking, and texturing, I use Blender, ZBrush, Marmoset, and Substance Painter. My work is optimized for real-time and pre-rendered environments, and I have a strong collaborative mindset, consistently delivering detailed, efficient, and visually compelling assets.

Skills

3D Modeling3D VisualizationHard Surface ModelingTexturingTexture Baking

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag

Experience

  • 3D Modeling Artist at Postmodern
    Kyiv, Ukraine
    November 2023 - September 2024

    3d modeling artist in VFX studio for high poly modeling and texturing